The process
explained in brief.

This is how we work on your visualizations to successfully complete your projects.

Step 1 – Data transmission of 3D/sections/PDF/DWG files
Step 2 – Creating moodboards for interior visualization
Step 3 Creating camera angles and blank images
Step 4 – Creating low-resolution visualizations
Finalization – Delivery of final visualizations in 4K resolution

Step 1

Data transmission of 3D/sections/PDF/DWG files

You provide us with all existing files (3D/PDF/DWG/sections). Ideally, the 3D files are complete.If so, we do not need to make any changes.
Otherwise, the 3D files need to be readjusted. Sometimes it is possible that the files will be adapted directly by the architects. If not, we can make the necessary corrections.

Incomplete 3D file

Environment is missing, windows and roof are not integrated.
The files need to be adapted.

Perfect 3D files

The environment and buildings are complete and properly constructed. No further adaptations are needed.

Step 2

Creating moodboards for interior visualization

Placing the various furniture elements (e.g. kitchen, furniture, sofas, etc.) takes a lot of time. This is why we start by providing you with a visual moodboard for each room. This allows us to show you a snapshot of how we would design the room. You can then confirm the layout and/or ask us to adapt it.

Example of a moodboard

Our proposal for the colours, materials and layout of a living room. This will give you an idea of the placement and atmosphere we would like to create.

Step 3

Creating camera angles and white images

Once the moodboards have been validated, we begin to study the lighting of the room and the positioning of the cameras (angles). This phase is important because the lighting creates the desired final feeling. Finally, we produce the first "white images". In this case, the preview is used to show the camera angles and disposition. During this phase, changes can be made to camera angles and interior positioning if desired.

Examples of white images

They are called "white images" because texturing is still missing. Texturing consists of applying 'colour and matter' to objects and elements to give them a 'realistic' appearance.

Step 4

Creating low-resolution visualizations

Once the white images have been confirmed, we can start texturing the scene. Once the texturing is complete, we create the low-resolution visualizations. This is because the rendering process takes time. It is at this stage that you can decide whether to replace certain materials. For example, if you do not like the colour of the wood of the floor or the texture of a sofa, we can make the desired changes.

Examples of low-resolution visualizations

Thanks to texturing, images come to life and captivate viewers with every detail.

Finalization

Delivery of final visualizations in 4K resolution

Once the low-resolution images are approved, we create the final 4K visualizations. Finally, we move on to post-production, during which we add detail and final colour corrections to achieve the desired atmosphere.

Examples of 4K visualization

The images are ready and can be published, for example, on various portals and real estate websites.